Selasa, 30 April 2019

Digital Lighting and Rendering

Digital Lighting and Rendering
By:Jeremy Birn
Published on 2006-04-27 by Pearson Education


Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry

This Book was ranked at 5 by Google Books for keyword lighting good ideas.

Book ID of Digital Lighting and Rendering's Books is tNH7T0TxQy0C, Book which was written byJeremy Birnhave ETAG "ww9ITZfIs7s"

Book which was published by Pearson Education since 2006-04-27 have ISBNs, ISBN 13 Code is 9780132798211 and ISBN 10 Code is 0132798212

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Book which have "432 Pages" is Printed at BOOK under CategoryComputers

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Digital Lighting and Rendering

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